Thursday 13 December 2012

Update and Ideas 13/12/2012

Tis been a while since I've posted here.

Been playing the video game Dishonored, a game set in the steampunk city of Dunwall undergoing an industrial revolution powered by whale oil and ravaged by a rat borne plague. Tis a fun little game that I recommend picking up, it has also given me some ideas to flesh Morrdh out a bit.

*I have always considered to have something that has afflicted Morrdh, ideas I've had in the past ranged from zombies to aliens of a sort. Now I'm thinking of perhaps adapting the Rat Plague from Dishonored. I feel this would give Morrdh the status of an almost lost homeworld.

*One idea I had for the Morridane people was a collection of smuggling clans, though if I go with the Dishonored angle then I'm considering changing these to whaling clans. Course if I go with this idea then I could use The Drunken Whaler as an unofficial song of my army.

*And finally for more of a fluff and possible role play aspect is having an underground occult religion present on Morrdh, mostly in the form of hidden shrines and secret glyphs. This could be possible material for a Dark Heresy or even a Rogue Trader campaign, but I will have to see.

*I've also had an idea for a possible Necromunda setting, though this requires alot of work.

Hopefully I'll get some feedback on this, least it'll help make a decision on this.