I've been playing 40K on and off since 2003, in this time I've always gone with the Imperial Guard.
My first army was Valhallan Ice Warriors of which I built up a sizeable force which included a few conversions, however I sold this army off to a local player who actually painted them up. In time I also started playing Warmachine, a game I quite enjoy and found easier to get into on a limited budget though I may save my ventures in that game for another blog. I also dabbled a bit with Mordheim, Necromunda and Blood Bowl.
But the itch for an Imperial Army stayed.
Now I've always fancied doing fluffy armies over competitive ones, the theme is more important to me than trashing the other guy's army. So I looked at doing armies based on different ideas, usually from a Long Range Desert Group based force through to an army of zombie hunters. I have also favoured doing armies with a low-tech theme, this is mainly armies inspired by the World Wars and extends to me sourcing models that resemble WW2 era Brits but remain SciFi enough for 40K. This search led me to the Secrets of the Third Reich game made by Westwind Productions, I got the models I was after but I would require making some conversions.
40K ended up on the back burner for a bit, but with the release of 6th Edition and a well paying summer job I've decided to give it another shot. After kicking some ideas about I finally settled on a force inspired in part by the Gibraltar Regiment and the Rats of Tobruk, a mostly artillery force with infantry support. I also settled upon the Death Korps of Krieg army list from Forgeworld, thus the 13th Regiment Royal Morridane Artillery came into being.
Next few posts should hopefully cover the army's fluff and some army lists.
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